Thursday, May 2, 2013

Grey


Title: Grey
Genre: Simple platformer (no difficult maneuvers)
Completion Time: 12 minutes

Fun:
Grey is not fun in the exciting sense. I didn’t laugh or even smile when I was playing it. But the gameplay carries you smoothly through the game, with an intuitively laid-out world and helpful arrows reminding you where your target is. In short, the gameplay is unobtrusive and allows you to lose yourself in the atmosphere, which is a perfectly serviceable way for a game this pretty to work. Gameplay is repetitive but brief enough that I never considered quitting. 3/5

Interesting:
It’s an extremely simple platformer that uses only the arrow keys, with no puzzles or difficult maneuvers of any sort. It has a mildly novel mechanic that contributes heavily to the atmosphere, but it doesn’t actually affect gameplay so it belongs more under “moving” than “interesting.” 2/5

Moving:
The graphics and music are simple but evocative, suggesting an ambiguous story and stirring up less ambiguous emotions. Once immersed in the game I found myself drifting through my own imagination and memories in a rather affecting way. This was especially true on the second playthrough. 4/5

Grey is really more of a meditation than a game, but well worth the 12 minutes.

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